Abstract:
What are fakes, what are their benefits, and why they are incontestably preferable over mocks. Also, how to create fakes if needed.
What are fakes, what are their benefits, and why they are incontestably preferable over mocks. Also, how to create fakes if needed.
Games industry veteran Mike Acton gave talk/rant at GDC (Game Developers' Conference) 2019 where he listed 50 things he expects of developers: https://www.youtube.com/watch?v=cV5HArLYajE This list was transcribed by Adam Johnson and posted here: https://adamj.eu/tech/2022/06/17/mike-actons-expectations-of-professional-software-engineers/ and I am copying it here for posterity.
I found this list useful as reference material; some of the items on this list do not apply to my job because I rarely do anything especially performance-oriented nowadays, and some of the items on the list are good to always have in mind but subject to the programmer's own judgement, on a case by case basis, whether they should be practiced or not.
Here it is:
A need is identified and a solution is proposed for a novel set of software tools to facilitate the visual composition of technical software design documents as schematic diagrams consisting of predefined software components, and the automatic deployment of runnable software systems from such design documents.
The logo from Visio version 1.0 |
This post is intended as support material for another post of mine; see michael.gr - The Deployable Design Document.
One day back in the early nineties, when people were using Windows 3.0 and programming with the Microsoft C/C++ Compiler, a colleague showed me a software design that for the first time he had done not on whiteboard, nor on paper, but on a computer screen, using a new drawing tool called Visio.
He showed me interconnected components laid out on a canvas, and as he moved one of the components, the drawing tool re-routed the lines to maintain the connections to other components. This meant that Visio was not just a pixel drawing utility like Microsoft Paint; it had some understanding of the structure of the information that was being displayed.
Logos of various visual programming languages |
This post is intended as support material for another post of mine; see michael.gr - The Deployable Design Document.
The idea of creating software using visual tools has existed ever since the first aspiring programmer was bitterly disillusioned by discovering that programming almost exclusively entails writing lots of little text files containing nothing but boring and cryptic text.
The UML logo, by Object Management Group®, Inc. from uml.org; Public Domain. |
This post is intended as support material for another post of mine; see michael.gr - The Deployable Design Document.
It has miserably failed.
"Dutch Tongue" by michael.gr, based on the logo of The Rolling Stones. |
The Dutch rank #1 in the world1 in English-as-a-foreign
language proficiency, making it possible for foreigners who speak English to
live in The Netherlands, and especially in the Randstad area (W), without ever having to learn Dutch. However, due to peculiarities of the
Dutch language, there are certain mistakes in the use of English that the
Dutch are somewhat prone to make. When this happens, some call it "Dutchlish".
Here is a collection of common mistakes, (or examples of Dutchlish, if you
wish,) collected over the course of several years of living in The
Netherlands.
"Coding Software Running On A Computer Monitor" by Scopio from NounProject.com |
My thoughts and notes on how I would like a new programming language to look like.
The goals of the language are:
I knew I was definitely going to watch this one, from just the title. It turns out that he comes across a bit annoying due to attitude; nonetheless, the talk is definitely worth watching.