Mouse Wheel Natural Scrolling in Windows

Some time ago and for about a year I used a Mac, which had natural scrolling by default. I decided to resist the urge to immediately configure it to work like Windows, and instead I made it a point to give natural scrolling a try for at least a while before making up my mind as to whether to keep it or lose it. While giving it a try, I was surprised to see that it was very easy for me to adjust to it, despite the fact that I have been using the unnatural Windows scrolling mode for nearly 30 years. (Ever since the mouse wheel became a thing.) I found that natural scrolling was indeed... natural. So, I kept using it, and I became addicted to it. Ever since then, I always have to configure natural scrolling on any Windows machine that I get my hands on before I can start using that machine.

Artwork based on original mouse-15887 by Arkthus from the Noun Project

Windows is so poor that it does not offer any user interface through which a novice user can change the mouse wheel scrolling mode. To do that you have to edit the registry, and the setting you are going to be modifying is a machine setting, so you will be affecting the mouse wheel mode for all users, not just for yourself. This is unbelievably lame, but hey, that's Windows, we are totally used to lame.


Getting AntiVirus software to trust a Windows Application

anti virus
From vecteezy.com (Glass Shield Anti-Virus)

One of our customers tried installing our Windows Application on one of their computers and their antivirus software complained. They in turn complained to us, so we had to find a solution. I am documenting the solution here.


Digital Audio Waveform Generation

For various projects of mine I need to be able to synthesize sound, so I decided to take a quick dabble in the realm of Digital Signal Processing. I mean, how hard could it be, right? 

After some fooling around with the Sampled Audio Subsystem of the Java Virtual Machine I was able to hear sinusoidal waveforms of various frequencies from my speakers, and I was starting to think that I am probably almost done, until I tried to play square waveforms. That's when I realized that I had barely scratched the surface. The square waveforms sounded pretty awful at any frequency, and especially at high octaves they sounded like random notes. Triangular waveforms, sawtooth waveforms, really anything except sinusoidal waveforms all suffered from the same problem.

A bit of googling around soon revealed the name of the source of my troubles: aliasing.

A naïvely sampled square wave, exhibiting a bad case of aliasing. Note how some of the peaks and valleys consist of 3 samples, while some consist of only 2 samples.